WALLPAPER DOTA SLARDAR

dota slardar

Ready to find and demolish his foes, Slardar quickly slithers into battle. Movement speed reduced from to Guardian Sprint can be used to get right next to enemies so Slardar can use Slithereen Crush , which delivers an area of effect AoE stun to nearby enemies followed by a minor slow afterwards, all on a very low cooldown. Increased base armor from 4 to 5 Increased agility gain from 1. Slams the ground, stunning and damaging nearby enemy land units. Reduced duration from 16 to

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Does not cancel channeling abilities. As Slardar has made the transition from the Deeps, it has been necessary to use his powerful tail for sprinting instead of swimming. Bash damage type from magical to physical Sprint cooldown decreased from 40 to Reduced base movement speed from to Carry Durable Initiator Disabler Escape.

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This page was last edited on 15 Aprilat Provides shared vision and True Sight over the target. War Stomp Slardar slams the ground, stunning and damaging nearby enemy units.

Slardar/Equipment – Dota 2 Wiki

Larger Slithereen Crush animation. Slxrdar Crush Slardar slams the ground, stunning and damaging nearby enemy units, followed by a movement and attack speed slow. Increased Slithereen Crush radius from to It can be lifestealed off of and cleavebut it is not considered by crit.

Reduced Corrosive Haze duration from 25 to Once discovered, there was little time to react. Increased agility gain from 1.

Slardar/Changelogs

Reduced Guardian Sprint cooldown from 40 to Retrieved from ” https: Slardar is a Slithereen, one of the Deep Ones, guardian of the great wealth of sunken cities and the ancient riches buried there. Changed Bash of the Deep damage type from magical to physical. He is utterly loyal, and his taciturn nature hides deep knowledge of the most secret places of the sea. Guardian Sprint greatly increases Slardar’s movement speed for a lengthy duration, and allows him to doota down heroes, and escape with ease.

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Fixed Corrosive Haze on mechanical units.

Increased base armor from 4 to 5 Increased agility gain from 1. The haste does not linger after leaving the river. Show at line Reduced base armor from 3 to 2.

Turns Slardar phased for the duration, allowing him to pass through other units and wards. Born under the immense pressure of the deep, he Guardian Sprints with one muscular tail, chasing down legged foes with alarming swiftness.

Reduced movement speed from to Slithereen Crush stun duration from 1.

Reworked War Stomp Old: Changed Slithereen Crush damage type from magical to physical. Guardian Sprint can be used to get right slzrdar to enemies so Slardar can use Slithereen Crushwhich delivers an area of effect AoE stun to nearby enemies followed by a minor slow afterwards, all on a very low cooldown. After 3 attacks, your next attack will bash the target.

Fixed Bash of the Deep working while doomed.

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